Video Games: design, narrative, gameplay

Friday 5 March 2010, 19.30–20.30

How do game design, narrative and gameplay interact to make a successful video game? Ste Curran, game designer and Creative Director at Zoe Mode chairs a panel including, creator, writer and artist Charles Cecil, game critic Kieron Gillen and co-creator of Watchmen, Dave Gibbons.

Tate Britain  Auditorium
Free, tickets available on the night, no bookings taken
Tickets available from the Clore Information desk from 18.00 on the day, on a first come, first served basis.

Access for wheelchairs and pushchairs  Hearing loop available